![]() ![]() If your team lacks an engineer, obviously it’s going to be impossible to progress to the next objective, much less actually win the map. If you’re playing as GDF on Valley, the first task is to build a bridge with a GDF Engineer. The map objectives help determine your team’s class roster. Take note of the map’s primary objectives each objective requires a particular player class to complete. Toggle through available missions to mark the location of primary and optional tasks. Learn the quickest routes to objectives so you can maintain pressure on offense or aid your teammates on defense. This is vital for both offensive and defensive tasks. Not only should you learn the terrain, cover, and general layout of each map, but since each map feature unique objectives, it’s extremely important to understand the location of all primary and secondary objectives. "Learn the maps" is a cliché tip for first-person shooters but it’s even more important for Quake Wars. Crouching or going prone will increase the accuracy of your shots to decrease weapon spread, use short, controlled bursts, particularly with the GDF assault rifle and Strogg lacerator. Players that consistently aim for the head will have more kills and fewer deaths than players who fail to emphasize aiming. Skillful aiming is extremely important because you will inflict greater damage (twice as much damage, in fact) when your weapons fire strikes an enemy head and less when your projectiles strike an enemy’s legs. You must still become proficient with weaponry. On the other hand, you shouldn’t drive off in a vehicle without seeking out a passenger.Įven with the best teamwork possible, there’s still a twitch aspect to the game. If you’re simply the driver, switch into a vehicle’s turret for additional firepower. Titans or Desecrators should bombard anti-personnel turrets to help ground troops. And vice versa, utilize your vehicles to provide support for ground forces. Soldiers and aggressors can help escort vehicles and eliminate anti-vehicle threats such as enemy soldiers or aggressors armed with rocket launchers or obliterators or by destroying anti-vehicle turrets. Engineers or constructors should provide support with their repair tools. If the map objective is to build a bridge and your team doesn’t have an engineer then you’re in a no-win situation and you may as well be playing deathmatch instead of a team game.Įverything works in unison, including vehicle usage. A team full of covert ops or infiltrators using their sniper rifles and railguns won’t last long against a mixed squad. A team can’t succeed without a diverse roster. Map objectives require certain classes-the soldiers and aggressors can destroy objectives, the covert ops and infiltrators hack objectives, and the engineers and constructors build objectives. These classes complement each other-GDF Medics and Strogg Technicians provide valuable health (as well as ammo for the technician) and can revive teammates, GDF Soldiers and Strogg Aggressors provide support through heavy weaponry, and GDF Field Ops and Strogg Oppressors offer long-range fire support through their deployables. There are five unique classes for each side. This section provides "basic training" general tips for conquering the competition in Quake Wars. If every GDF or Strogg player was playing an individual game, it would be nearly impossible for the team to succeed. This isn’t an individual game where you’re trying to rack up the most frags. If you purchased Enemy Territory: Quake Wars then you probably already know this isn’t your older sibling’s Quake. Experience RewardsA compilation of all GDF and Strogg experience rewards. Map StrategiesLook here for complete strategies for all multiplayer maps, including tips for completing primary and optional objectives. Vehicles and Deployables This section provides tips on GDF and Strogg vehicles and deployables. Strogg Classes Tips and experience rewards for Strogg classes. This GameSpot Enemy Territory: Quake Wars game guide includes: Basic Training General strategies covering all Quake Wars maps and game types. We cover strategies for each GDF and Strogg class, reveal all experience rewards, and provide in-depth coverage of all multiplayer maps. Distinct classes, intense vehicle battles, and focused map objectives create exciting, memorable battle gameplay. Quake Wars is a team-based first-person shooter. The weapons and battles of World War II have been replaced by hyperblasters, railguns, and other elements of id Software’s Quake universe. Quake Wars is the spiritual sequel to the free Return to Castle Wolfenstein modification Enemy Territory. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |